

Release
Saturday, November 11, 1989
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
In this top-down puzzle oriented game you have to help Leonardo, a little thief, on his criminal trips. Use your joystick to lead Leonardo through 50 different levels including banks, museums, and warehouses. Pressing the fire button of your joystick you can push everything in your way, except walls. Pushed objects won't stop until they collide with other objects or the police officer and his ghost deputy who are trying to stop your robberies. Every level has a time limit in which you must bring three equal items into one line to complete the level. Each level is larger than the screen, in the lower half of the screen you have a helpful radar for orientation. Running out of time or being caught by the policemen will cost you one of your five lives. If you are able to master the first ten levels you will receive a password, which you can use to start your next game directly on this level. You can unlock more passwords after mastering Levels 20 and 30. From Level 30 to the final Level 50 you must master the game with your 5 lives, as no more passwords are given.
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
More like this
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Commodore C64/128/MAX

Atari ST/STE
Amiga