

LINE Corporation
Release
Wednesday, January 29, 2014
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Collect, connect and pop Tsum Tsum based on the popular and cute Disney Tsum Tsum plushes like Mickey Mouse.
The premise
The game's story is that Disney Tsum Tsum toys have fallen from the shelves of the Disney Store overnight and need to be put back on the shelves before the store opens. Players must drag their finger on their phone's touchscreen to connect at least three Tsums in order to clear them from the playfield, clearing as many Tsums as possible before time runs out. As Tsums are cleared, players score points, and more of the toys fall in from above. Players score more points (as well as coins to buy new Tsums and raise their score level caps) when clearing four or more tsums at a time. Clearing at least seven Tsums (six when a specific boost is activated before a game) will also spawn a magical bubble (known as a bomb in the Japanese version) that immediately clears surrounding Tsums when tapped to pop them. As Tsums are cleared, they fill up a "Fever Meter" that, when full, triggers a ten-second "Fever Mode", which adds five seconds of playtime to the timer, clears away Tsums faster, and temporarily prevent combos from breaking. In addition, clearing "MyTsums" (a Tsum that players select before each game) fills a meter that allows players to use their MyTsum's special ability.
More like this
Play styles
Single player
Perspective
Side view
Themes
Action
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Android

iOS
No reviews yet — be the first.