

Release
Wednesday, August 16, 2006
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Reflect the laser from the emitter to the receptor in each level. The player is armed with rotatable mirrors, and will need to work around obstacles in the level, including walls, reflective walls, destructible crates (which may need destroying before the receptor is available), constantly rotating mirrors, switches, teleporters, and more. There is a time limit for each level, and if the beam is reflected back to the emitter, it will overheat and destroy itself within several seconds. The game starts in Egypt, and moves on to Babylon and beyond. Over 110 puzzles are included.
Play styles
Single player
Perspective
Bird view / Isometric
More like this
Themes
Historical · Party
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)