

Release
Sunday, December 24, 1989
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Lutter is a game comprised of single screens full of traps, obstacles, enemies and items that the eponymous hero Lutter must navigate in order to find six missing damsels and the enormous monsters that hold them hostage. The game has some element of non-linearity, as there are numerous paths that split off to explore. The chief goal is to find keys that unlock doors to new areas and eventually to large, screen-sized bosses that Lutter must defeat in shoot 'em up style boss fights. The game also features a few RPG aspects: Lutter has a health bar and can level up, which increases his health and other stats. He defeats enemies by charging into them, similarly to early action RPGs like the first Ys and Hydlide. When defeated, the game will automatically try to bribe the victorious monster with whatever funds the player has accrued: should they have enough to placate the monster (this amount often depends on the strength of the monster) Lutter reappears where he entered the screen with his health restored.
The premise
Our grand hero Lutter must navigate in order to find six missing damsels and traverse the unforgiving land to defeat the enormous monsters that hold them hostage.
More like this
Play styles
Single player
Perspective
Side view
Themes
Open world
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Family Computer Disk System
Gen 3