

Micro Cabin
Release
Saturday, May 28, 1988
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
The game is based on the manga Maison Ikkoku by Rumiko Takahashi.
The game is a "puzzle-less" adventure, the gameplay mostly focusing on simply depleting all the verb commands at every given screen and moving between locations. The commands include the usual "Look", "Talk", and Move" typical for Japanese adventures (no "Think" command), but also context-sensitive commands "Eat", "Drink", etc., as well as the possibility to use certain inventory items.
The premise
Set in Tokyo of the 80-ies, the story can be described as a romantic tale with a touch of comedy. It centers on a boarding house which is managed by the young and lovely widow Kyoko Otonashi. The protagonist is a college student named Yusaki Godai, and his relationship with Kyoko is the main plot line. The game's story approximately corresponds to the middle volumes of the manga until the conclusion.
More like this
Play styles
Single player
Perspective
Text
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC-9800 Series

Sharp X68000

PC-8800 Series

Sharp X1

PC (Microsoft Windows)

FM-7

MSX2
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