Bundle75Metal Slug AnthologyDec 14, 2006Multi-item package
Release
Friday, February 24, 2006
Player score
80/100
Platform families
1
Editorial overview
What it is
Metal Slug 6 returns to the Rebel-Martian alliance featured in Metal Slugs 2, X, and 3, but on a much broader scale. Rather than repeating the previous games' events of the Martians breaking the alliance and the Rebels assisting the player in turn, the player now teams up with the Rebels and Martians to combat an even greater threat.
Metal Slug 6 introduces a new play mechanic dubbed the 'Weapon Stock System'. Two gun power-ups can now be carried at the same time. Players can switch between the two weapons, or simply put them both away in favor of the default weapon. When obtaining a new weapon power-up, it will automatically occupy the inactive slot, or, if both are holstered, replace the less recent weapon of the two. The score is now multiplied by powers of 2. The faster the speed at which enemies are killed, the higher the power, as a meter at the bottom of the screen shows. When it says "Max" enemies and destructible objects will drop coins for an extra high score.
Play styles
Single player · Co-operative
More like this
SNK Playmore · Sega
Connected releases
2
Game data from IGDB
Perspective
Side view
Themes
Action · Warfare
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
Store collections
Packages combining this title with other games or downloadable content.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Arcade

PlayStation 2
Gen 6