DLCMonument Valley: Ida's DreamJun 25, 2015Requires the base game
Release
Thursday, April 3, 2014
Critic score
90/100
Platform families
5
Editorial overview
What it is
In Monument Valley, the player leads the player-character princess Ida through mazes of optical illusions and impossible objects, which are referred to as "sacred geometry" in-game, as she journeys to be forgiven for something. The game is presented in isometric view, and the player interacts with the environment to find hidden passages as Ida progresses to the map's exit. Each of the ten levels has a different central mechanic. Interactions include moving platforms and pillar animals, and creating bridges. The player is indirectly cued through the game by design elements like color, and directly cued by crow people, who block Ida's path. Critics compared the game's visual style to a vibrant M. C. Escher drawing and Echochrome. The game includes a camera mode where the player can roam the level to compose screenshots. It includes filters à la Instagram.
The premise
An illusory adventure of impossible architecture and forgiveness.
More like this
Ustwo Games
Connected releases
2
Game data from IGDB
Play styles
Single player
Perspective
Third person · Bird view / Isometric · Side view
Themes
Fantasy · Mystery
Languages
17 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Trailer
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
Playable add-ons
Optional releases built to extend the base game with new stories, systems, or items.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Xbox Series X|S
Gen 9

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Xbox One
Gen 8

Nintendo Switch
Gen 8