

Release
1991
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Editorial overview
What it is
Obitus is a role-playing game with action elements. It utilizes a first-person view for exploration, similarly to Dungeon Master and Eye of the Beholder. One of the more remarkable features is in the first-person mode: rather than having just 4 directs to face and flicking between them, there are 8 directions and the view scrolls smoothly as you turn. This smooth scrolling continues when you move forward, giving the game more of a 3D feel.
The action elements consist of horizontal scrolling areas where you fight enemies with your bow while avoiding their attacks. Later you encounter a similar type of gameplay that involves exploring castles and adds 4 directional movement.
The premise
You're in the depths of your own worst nightmare... but this time there's no waking up.
Lost and alone in a dangerous and alien world you must discover where you are, how you got here... and how you are going to get out!
In a frantic search of the unfamiliar land you explore amazing forests, mines and underground complexes collecting objects and interacting with indigenous creatures.
Re-emerging into daylight you race along perfect parallax action scenes, dispatching enemies as you battle even deeper into the unknown.
Impelling RPG with more than a dash of hack and slash.
More like this
Scenario Developments · Psygnosis
Game data from IGDB
Play styles
Single player
Perspective
First person
Themes
Action · Fantasy
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Super Nintendo Entertainment System
Gen 4

Atari ST/STE

DOS
Amiga