

Release
To be announced
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Editorial overview
What it is
A mobile iteration of Path of Exile currently in development. "...an experimental version of Path of Exile for mobile devices. Path of Exile's Atlas Map system is actually perfect for bite-sized action gameplay. This is a complete Path of Exile game experience with no pay-to-win elements and is being developed in-house at Grinding Gear Games." The game's demo, shown at Exilecon 2019, has a gameplay loop based on the endgame map system used in Path of Exile with smaller maps for quick gameplay sessions. The UI was redone with the health and mana orbs being combined in one corner, 4 skills shown in one corner with 4 more available from a touch and swipe menu. Skills in the game use the planned 4.0 system with a separate menu screen for active gems that can have up to 4 gem sockets. Inventory was redesigned with equipment, currency items and maps split to different inventory menus automatically when picked up and items can be picked up anywhere on screen.
Play styles
Single player
More like this
Game data from IGDB
Perspective
Bird view / Isometric
Themes
Action · Fantasy · Survival
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Announcement Trailer
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Android

iOS
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