PortPick 'N PileDec 31, 1990Platform adaptation
Release
Saturday, June 2, 1990
Player score
Awaiting reviews
Platform families
1
Connected releases
1
Editorial overview
What it is
Pick 'n Pile is a Tetris-style puzzle game. On each level there are a variety of symbols arranged in columns on the screen. By moving the symbols around, you need to create columns which contain identical symbols; once all the symbols in a column are the same, that column disappears. Your goal is to earn points and complete the levels by making all of the symbols on the screen disappear. Occasionally, you may become stuck with a symbol that doesn't match anything onscreen; when this happens, you can call for an additional symbol to drop onto the screen. However, as the symbol which appears is random you may need to create quite a few symbols before the one you need appears. Each level has a time limit in which it needs to be completed; run out of time and you lose a life; lose all lives and the game is over.
In addition to the regular symbols, there are also some special objects on the screen which may help or hinder your progress. These include bombs which destroy several symbols at once, blocks which may get in the way or be arranged to help out, death heads which diminish time more quickly, and flower pots which can't be moved.
Play styles
Single player
More like this
Ubi Soft Entertainment
Game data from IGDB
Perspective
Side view
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Gameplay Video
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
Platform versions
Adaptations made for another platform, device, or hardware generation.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Apple IIGS

Atari 2600
Gen 2

Commodore C64/128/MAX

ZX Spectrum

Mac

DOS

Apple II

Amstrad CPC