

Sugar & Rockets · Sony Computer Entertainment
Release
Thursday, November 26, 1998
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Poporogue is the sequel to SCEI's 1996 hit in Japan Popolocrois (also called Popolocrois monogatari). The battles in this game are not random, you can see the monsters on the screen and avoid them. What's more is that if you choose to escape from a battle, the monsters you ran from will chase you around the dungeon.
The premise
It has been two years since Pietoro and company have defeated the evil Ice demon and his cronies, Pietoro has grown bored with every day life (Especially studying!), so he decides to escape from the castle.(For those of you who really care Poporogue takes place after the animation series. Thus the story can be followed by playing Popolocrois, watching all the anime, and then playing Poporogue. Whether you do this or not makes no difference as far as the story is concerned. Still the game is cooler if you've played Popolocrois before.) He sneaks out of the castle and explores the town, finally ending up dozing off in nearby grasslands. Everything is all La De Da until. A giant cloud covers Popolocrois and sucks half the continent into the sky!!
More like this
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Fantasy
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PlayStation 3
Gen 7

PlayStation
Gen 5

PlayStation Portable
Gen 7