
Release
1985
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
You have to fight your way through a labyrinth of 256 rooms in order to self-destruct a spaceship.
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action · Science fiction
More like this
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

ZX Spectrum

Amstrad CPC