
Release
Tuesday, April 19, 2005
Critic score
85/100
Platform families
5
Editorial overview
What it is
Psychonauts is a platform-adventure game developed by Double Fine Productions and released in 2005. It follows Razputin “Raz” Aquato, a young psychic who runs away from the circus to attend a summer camp for aspiring psychonauts. Players explore imaginative levels set inside the minds of different characters, each reflecting their mental states. Gameplay combines platforming, combat, and the use of psychic abilities such as telekinesis and levitation. The game was praised for its creativity, humor, and distinctive art style.
The premise
Razputin ""Raz"" Aquato, the son of circus performers, flees his family to sneak into Whispering Rock Psychic Summer Camp, a government facility disguised as a children's camp where young psychics train to become Psychonauts, elite agents with supernatural abilities. Despite being told he cannot participate without parental consent, Raz impresses the instructors enough to earn advanced training. During one session, he witnesses a disturbing vision of a mad dentist extracting a camper's brain.
When Raz discovers the vision was real and that a conspiracy is underway to harvest camper brains for use in psychic weaponry, the adult Psychonauts refuse to believe him. With his fellow campers disappearing one by one, Raz must venture alone into the abandoned asylum across the lake, entering the fractured minds of its residents to gain their help, all while racing to rescue those he cares about before the plot reaches its terrifying conclusion.
More like this
Connected releases
Core game only
Game data from IGDB
Play styles
Single player
Perspective
Third person
Themes
Action · Comedy
Languages
3 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Xbox
Gen 6

PlayStation 3
Gen 7

PlayStation 4
Gen 8

Linux

PC (Microsoft Windows)

Mac

Xbox 360
Gen 7

Xbox One
Gen 8

PlayStation 2
Gen 6
Minimum
• Processor: 2.0 GHz • Memory: 2 GB • Graphics: 128 MB VRAM with OpenGL 2.1 capable and Compressed texture support (S3TC) • Libraries: glibc 2.7+ • Note: 32-bit native binaries only
Recommended
• Processor: 2.0 GHz • Memory: 2 GB • Graphics: 128 MB VRAM with OpenGL 2.1 capable and Compressed texture support (S3TC) • Libraries: glibc 2.7+ • Note: 32-bit native binaries only