

Release
Monday, June 30, 2008
Player score
Awaiting reviews
Platform families
4
Connected releases
Core game only
Editorial overview
What it is
In this time-management game, you play Sara, a worker at a greenhouse. Unfortunately, the greenhouse is failing, and the owner is going to sell to a developer in eight weeks. Sara's only chance of saving the nursery is to take over a vacant three acres and turn it into a productive farm.
Each week consists of five missions (where you need to harvest certain amounts of each crop) taking place on Monday through Friday, plus a Saturday farmer's market, where each item you sell gives bonus cash.
Some items take more time than others to grow, and other items, such as milk, require you to take crops and process them in some way. (For example, taking clover to a cow to get milk in return, or turning tomatoes into ketchup.)
Play styles
Single player
Perspective
Bird view / Isometric
More like this
Themes
Business
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Trailer
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

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