
Release
Q1 1986
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Ravenskull is a top-down action puzzle game where the player must collect treasure pieces from the Castle Ravenskull in order to defend their village.
The game was originally conceived after the authors created a new routine for hardware scrolling; when the player uses a speed scroll, the routine can be seen at full speed. Due to lower hardware specifications, the Acorn Electron version used a much smaller playing window and the speed scrolls were omitted.
The premise
The player is tasked with entering Baron Strieg's Castle Ravenskull in order to defend the village of Austberg and retrieve a stolen silver crucifix, which has been split into quarters and found on four different levels of the castle.
The player may choose from one of four character types: an Adventurer, a Wizard, a Warrior or an Elf. The choice defines both the graphics for the character's player and the treasure pieces to be collected.
More like this
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action · Fantasy · Historical
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Acorn Archimedes

BBC Microcomputer System

PC (Microsoft Windows)

Acorn Electron