

Runesoft
Release
Friday, July 30, 2010
Player score
Awaiting reviews
Platform families
2
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Rhem 4 reveals another yet unknown part of the mysterious island of Rhem. The story continues where "Rhem 3: The Secret Library" ended, but the game can also be played independently of the Rhem Trilogy.
The premise
At the start of the game you are given the black crystal, which you discovered in “The Secret Library” by Zetais. With this crystal you can unlock the gateway to the unknown part of the island. Once again sense of adventure, logic, attentiveness and the ability to solve problems will help the player to slowly but surely unveil the mystery of this new adventure on this yet unknown part of Rhem. The existence of a secret transport system allows Kales for the first time to search for an exit from Rhem.
You will have to collect several parts of a key to allow you access to that transport system. Once again you are on your own to explore this huge, fantastic world full of strange vehicles and buildings, unknown mechanisms and machines, secret passages and doorways. You will meet new characters, that may help you solve some of the mysteries you will have to face.
Everything is part of one big enigma, and your task is to find the answers one by one.
More like this
Play styles
Single player
Perspective
First person
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)

Mac
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