

Big Huge Games · Microsoft Game Studios
Release
Tuesday, May 9, 2006
Critic score
80/100
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Rise of Legends is a real-time strategy game released in 2006 and a spin off of Rise of Nations. While it reuses many concepts from it's predecessor, it is not a historical game, but instead set in a fantasy universe with three entirely different factions.
The premise
Two years after the events of the war between Vinci and Cuoti as shown in the opening cinematic. Giacomo and the gang on their way home , Doge destroys the wall of the mountain and a rock was about to fall to Giacomo but Petrozzo save him and Petrozzo died. On vengeance, Giacomo will revenge on what happen to Petrozzo. Upon revenging he encounters allies which would help him find Doge to defeat. As the story goes , it spins the Pre-war of Vinci and Cuoti.
More like this
Play styles
Single player · Multiplayer
Perspective
Bird view / Isometric
Themes
Science fiction · Historical · Warfare
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)
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