
Release
1984
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
After loading, press the DEL key and the ship is now under your control, in the Map Scene. To move the ship up, down, left or right use either the AMSOFT JY1 Joystick or the cursor control keys. To move from the map !o another scene, you must dock the ship against the quays (the grey zones). Your first visit must be to Powder Quay to collect ammunition. After Roland has collected ammunition, he must move as far as possible to the left and then jump on board using both the fire button and left direction simultaneously. The map will then reappear with the ship in the appropriate position. To fire a cannon ball or to make Roland jump upwards, press the joystick button or the key marked X on the keyboard. To make Roland run left or right use the joystick or the left and right cursor control keys. After losing a life, the boom is rebuilt, but Roland retains the ammunition and treasure that is on board the ship. After treasure has been deposited at the back of the cave, or has been stolen from the harbour, Roland boards the ship automatically as he reaches it. The game then returns to the map scene and you must repeat the sequence to obtain further items of treasure. There are many items of treasure which are stolen one by one. After obtaining three of a kind a new treasure appears in the harbour. NOTE; The program prevents the moves below, so no cheating is possible!
Once you have collected cannon balls, you may only use them to fire at the boom. Firing is not possible at point-blank range.
You may not enter Powder Quay with ammunition or treasure.
You may not enter the harbour with treasure.
You may not visit Treasure Cove without treasure.
More like this
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Amstrad CPC