

Multimedia Intelligence Transfer · Atlus
Release
Thursday, October 30, 1997
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
A tactical RPG released on the Sega Saturn. It is the third installment in the Majin Tensei series.
The year is 2008 as researchers from T University discover a crystal statue in the ruins of an Aztec civilization along with a series of characters. When decoded by a computer, these characters invoke the revival of a demon and an outbreak of demons within cyberspace.
At the start of the game in August, the protagonist, Asuka Miroku and his younger brother, Satoshi Miroku, are attending an exhibition of the Aztec culture at the Tokyo National Museum with two of Asuka's old friends from school, Keita Matsumoto and Sakurako Saotome. Suddenly, the crystal statue comes to life as the demon Moloch and abducts Satoshi, forcing Asuka and his friends into a battle to rescue him.
The premise
The year is 2008 as researchers from T University discover a crystal statue in the ruins of an Aztec civilization along with a series of characters. When decoded by a computer, these characters invoke the revival of a demon and an outbreak of demons within cyberspace.
At the start of the game in August, the protagonist, Asuka Miroku and his younger brother, Satoshi Miroku, are attending an exhibition of the Aztec culture at the Tokyo National Museum with two of Asuka's old friends from school, Keita Matsumoto and Sakurako Saotome. Suddenly, the crystal statue comes to life as the demon Moloch and abducts Satoshi, forcing Asuka and his friends into a battle to rescue him.
More like this
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action · Fantasy
Languages
1 supported
Cinematic archive
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Gameplay Video
Beyond this game
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Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Sega Saturn
Gen 5