
Release
Thursday, July 7, 2005
Critic score
75/100
Platform families
2
Editorial overview
What it is
Sakura Wars is a Strategy RPG that features a unique sim-based story system. An in-depth storyline exists, much like in any other RPG; however, the player's destiny in the game is not predetermined. Character interaction plays a major role, and your responses to the various characters in the game can ultimately change the story content and even the final outcome. The battle system is divided into two main parts; ground combat and air combat. Ground combat takes place using two-legged mechanized suits, which transform into jet fighters to take the fight to the sky. Every mech unit in the game can transform from battle mech mode to jet fighter mode during combat. Once transformed, weapons and movement methods will change as well. For example, the hero's ground mode utilizes a sword as his main weapon, but in jet mode he will use long-range missiles.
Play styles
Single player
Perspective
Third person · Text
More like this
Global Entertainment R&D Dept. 2 · Sega
Connected releases
Core game only
Game data from IGDB
Themes
Action · Romance
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Gameplay Trailer
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Wii
Gen 7

PlayStation 2
Gen 6
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