
Release
Tuesday, March 15, 2016
Critic score
85/100
Platform families
6
Editorial overview
What it is
Salt and Sanctuary is a 2D action role-playing game developed by Ska Studios and released in 2016. It combines side-scrolling combat with mechanics inspired by action RPGs, including stamina management and character builds. Players explore a dark, interconnected world filled with hostile enemies and challenging bosses. Progression is based on skill trees, equipment upgrades, and exploration-driven discovery.
The premise
A doomed sailor is shipwrecked on an uncharted island. In fog-shrouded valleys, where grinning, mossy corpses cling to rusted arms, shambling figures begin to stir. Beneath crumbling, salt-worn structures, labyrinthine passageways lead to unspeakable evil, long forgotten by man.
More like this
Ska Studios
Connected releases
Core game only
Game data from IGDB
Play styles
Single player · Multiplayer · Co-operative
Perspective
Side view
Themes
Action · Fantasy · Horror
Languages
11 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Trailer
Washed Ashore Trailer
Trailer
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PlayStation 4
Gen 8

Linux

PC (Microsoft Windows)

Mac

PlayStation Vita
Gen 8

Xbox One
Gen 8
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Nintendo Switch
Gen 8
Minimum
Minimum: • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required. • Processor: Intel Core 2 Duo 2.8 GHz or equivalent • Memory: 1 GB RAM • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable) • Storage: 2 GB available space • Additional Notes: SDL_GameController devices fully supported
Recommended
Recommended: • OS: glibc 2.15+, 32/64-bit • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600+ • Memory: 2 GB RAM • Graphics: OpenGL 3.2+ support • Storage: 2 GB available space • Additional Notes: SDL_GameController devices fully supported