
Release
1992
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Snake Battle is a programming game where the player trains his own snake to participate in the snake battle matches. Each snake can have own color, programmed AI, and it is password-protected. Training is concluded in pre-defining the nine schemes of possible snake behaviours on the battlefield. The player does not control the snake directly. Each match requires up to four snakes on the battlefield, and the goal of each snake is to eat the tail of another snake. With each eaten tail the snake is increased, and the snake without tail is reduced. The winner of the match is a snake with a greater length.
The game was released only in Russia.
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
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Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

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