
Release
Thursday, August 31, 2006
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Help Ardos push all the soulstones onto rune circles in this puzzle game based on the classic Sokoban, but watch out: as in the popular classic, stones can only be pushed and not pulled, so try to avoid unwinnable situations that would surely spell doom as you uncover the right sequence of moves. Open gates, avoid roaming ghosts, and when all challenges are mastered, use the Level Creator to create your own for more fun!
The premise
When Ardos Balmung found himself in the ruins of Greifenhausen, he found all the soulstones removed from their banishing circles by a supernatural quake. If he cannot move them back and neutralise the demons inside, inferno may break loose!
Play styles
More like this
Single player
Perspective
Bird view / Isometric
Themes
Sandbox
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)