

Release
Tuesday, March 10, 2009
Critic score
57/100
Platform families
1
Editorial overview
What it is
A wizard named Merlina, granddaughter of the original Merlin, summons Sonic to help free the mystical realm of King Arthur, who has been possessed by an unknown evil that comes from Excalibur's scabbard, and is now ruling the realm as the tyrannical Black Knight. Sonic's speed alone will not end The Black Knight's reign, so he must take up the talking sword, Caliburn, in order to break Arthur's curse and save the kingdom. Sonic must also collect the blades of King Arthur's Knights of the Round Table and Excalibur itself if he is to restore King Arthur's sanity and return him to a benevolent ruler.
The premise
Upon his arrival, Sonic is tasked with a dangerous mission by the granddaughter of legendary wizard, Merlin. It seems that Sonic alone possesses the power to wield the ancient sword Caliburn and end the reign of the tyrannous Black Knight. But is everything as it seems in medieval Camelot, or is Sonic speeding straight into untold danger?
More like this
Sonic Team · Sega
Connected releases
Core game only
Game data from IGDB
Play styles
Single player · Multiplayer
Perspective
Third person
Themes
Action · Fantasy
Languages
2 supported
Cinematic archive
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Trailer
Beyond this game
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Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Wii
Gen 7
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