

Release
Friday, January 31, 1992
Player score
74/100
Platform families
1
Editorial overview
What it is
Soul Blazer, known in Japan as Soul Blader, is a Super Nintendo Entertainment System action role-playing game developed by Quintet and published by Enix (now Square Enix). Soul Blazer was released on January 31, 1992 in Japan, on November 27, 1992 in North America, and on January 27, 1994 in Europe. Similar to the company's previous game ActRaiser, the player takes the role of a divine angel, deity or lesser-deity, or avatar, sent by a divinity, called The Master, to destroy monsters and release the captured souls of a world's inhabitants. Soul Blazer was scored by Yukihide Takekawa.
The premise
The Master sends one of his heavenly divine companions in the form of a human warrior to the Freil Empire, where the evil spirit Deathtoll has destroyed all villages and incarcerated the souls of all living creatures in his monster lairs, leaving the world empty. The warrior must defeat the monsters and liberate the inhabitants from the lairs, gradually repopulating the kingdom. The Hero (Blazer) is the protagonist, a divine angel, deity or lesser-deity, or avatar, sent by The Master to restore the world's creatures to life. Skilled with a sword and possessing the ability to speak with any living thing and be understood, he battles the hordes of Deathtoll with the assistance of his Soul helpers.
More like this
Quintet · St. GIGA
Connected releases
Core game only
Game data from IGDB
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action · Fantasy · Open world
Languages
2 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Satellaview
Gen 4

Super Nintendo Entertainment System
Gen 4

Super Famicom
Gen 4