Port63Spider-Man 2Mar 23, 2005Platform adaptation
Release
Monday, June 28, 2004
Critic score
68/100
Platform families
3
Editorial overview
What it is
In the console version of "Spider-Man 2", Manhattan becomes a gamer's playground as you take the role of Spider-Man in a battle against the nefarious Doc Ock. Based on the plot of the movie Spider-Man 2 and the heroes and villains created by Marvel, the game allows players to encounter unique and dangerous villains as they patrol the streets and rooftops of the biggest city created in any Super Hero game to date.
As Spider-Man, players must master new combo moves as they protect the denizens of New York City from the nefarious Doc Ock and other classic Marvel villains by swinging, jumping and wall-crawling through 19 new levels that extend beyond the film. With an unprecedented depth of gameplay, players experience original storylines featuring Vulture, Shocker, Rhino, and Mysterio all while battling through graphically rich 3D environments.
The premise
The console version of Spider-Man 2 is a third-person action-adventure video game, set in an open world based on New York City and composed of Manhattan, Roosevelt Island, Ellis Island, and Liberty Island. Players take on the role of Spider-Man and complete missions—linear scenarios with set objectives—to progress through the story.
The story is divided into multiple chapters, each with its own set of objectives, such as purchasing upgrades for Spider-Man, or acquiring a certain number of hero points from completing side missions. These side missions are given by random pedestrians across the game's map, and mainly consist of battling criminals, stopping speeding cars by jumping on top of them and punching them, taking injured people to the hospital, or saving construction workers from falling to their deaths. Each chapter includes at least one story mission related to the main plot.
Players are able to web swing, crawl walls, and fight enemies using a variety of combos. They can use Spider-Man's "spider sense" to slow down time and dodge incoming attacks, including gun fire. This version of the game was considered innovative at that time due to its physics-based algorithms that simulate Spider-Man's web swinging in three dimensions, creating a new game mechanic unlike the traditional jumping or flying of previous Spider-Man games. Combat is far more complex, as it involves carefully timing the player's attacks and dodges. After completing the main storyline, a bonus mode inside a warehouse is unlocked, where the player can fight waves of enemies and bosses from the main storyline, as well as an exclusive villain: Calypso.
More like this
Treyarch · Taito
Connected releases
2
Game data from IGDB
Play styles
Single player
Perspective
Third person
Themes
Action · Science fiction
Languages
1 supported
Cinematic archive
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Trailer
Gameplay video
Trailer
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Platform versions
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Production dossier
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Xbox
Gen 6

Nintendo GameCube
Gen 6

PlayStation 2
Gen 6