
Release
1991
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Screen after screen our little character will encounter a lot of different enemies ready to make mincemeat out of him. To defend himself from them he has a laser that turns the bad guys into energy particles, but unfortunately he will not have any rest because even if he manages to eliminate them all, they will continue to appear incessantly.
Our main mission and difficulty will be to find all the elements scattered around the scenery, -some hidden, others in plain sight- to avoid the catastrophe that would imply the destruction of the space base.
The premise
On the distant terrestrial colony Zardox, sensors detect a progressive increase in radioactivity. Disaster is imminent.
Commander Bowls of the special intervention forces is in charge of avoiding the catastrophe, although he only has 24 hours to do so.
More like this
Play styles
Single player
Perspective
Side view
Themes
Action
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

ZX Spectrum

DOS

Amstrad CPC

MSX