
Release
Sunday, October 1, 2000
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Set in some unspecified time in the future, the gameplay includes more than simple racing. Older vehicles (primarily those regarded even today as classics) are retrofitted with futuristic engine and turbo technology, in addition to jets mounted to allow the car to perform midair stunts. These stunts, including flips, barrel rolls, etc., allow the player to accumulate cash rewards during races on levitating tracks. Money accumulated is used to purchase new cars, as well as upgraded parts for cars (This increases the value of the vehicle. Oddly enough, this feature is relatively useless because vehicles can't be sold.)
Play styles
Single player · Split screen
Perspective
Third person
More like this
Themes
Science fiction
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Nintendo 64
Gen 5