

Release
Friday, October 6, 1989
Player score
54/100
Platform families
Not announced
Connected releases
Core game only
Editorial overview
What it is
Super Hydlide is an action role-playing game for the Sega Genesis/Mega Drive. It incorporates a 'good/evil character' morality/alignment system. Like its predecessor Hydlide II: Shine of Darkness (1985), the player has a morality meter that can be aligned with either Justice, Normal, or Evil. The game has both good and evil monsters. Evil monsters attack the player character on sight, while good monsters only attack if the player character attacks them first. Killing any monster, good or evil, results in a reward of experience points, money, and occasionally a piece of equipment. However, if the player kills a good monster, points are lost from a statistic called "MF" (Moral Fiber). If the player's MF stat drops to zero, frequent traps will appear across the world. If the player manages to keep it over 100, rewards appear in the form of random items found around Fairyland. The player can also kill good monsters, which usually lowers the morality meter. Unlike Hydlide II, however, the morality meter no longer affects the way in which the townsfolk react to the player.
The game also features an in-game clock setting day-night cycles, where the character must eat two times a day and sleep regularly. If the characters stay up late or fail to eat regularly, their HP and attack power gradually drop. Every item in the game (including money) has weight. If the total weight of items the player character carries exceeds their "Load Capacity" (LC), they will move slowly. The game uses cut scenes for its opening and ending sequences, a combat system similar to Ys, a choice between four distinct character classes, and a wide variety of equipment and spells.
The premise
More like this
Game data from IGDB
Many years after the events of Hydlide II, an explosion of flames appeared near The City of the Woods. After that, enemies were everywhere. A young man is chosen to find the source of the evil.
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action · Fantasy
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Content map
DLC, expansions, editions, and bundles are different products. Each stays in its own lane so you always know what you are looking at.
Base-game relationship
Hydlide 3: The Space MemoriesThis release depends on or extends the game above.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.
Sega Mega Drive/Genesis
Gen 4