
Release
Saturday, January 16, 2016
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a warm-up exercise before working on a new FPS game, Blackroom. It is an alternate take on E1M8: Phobos Anomaly.
Play styles
Single player
Perspective
First person
Themes
Action
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Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)