

Release
Saturday, July 12, 2025
Player score
Awaiting reviews
Platform families
2
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Ten Metre Tide is a kinetic novel presented as two interlocking cycles of vignettes. Features an original story, art, photography, embroidery, collage, and music by kazehai + ppilotco.
The premise
The era of border setting between the nation of Camden and its neighboring Maitland is long past. After nearly two centuries, just a single land dispute remains: Fort Colwyn, an insignificant island in the shared Bay of Fundy.
So insignificant, in fact, that neither country ever cared to seriously stake its claim.
But when a Maitlandish industry titan receives permission to use the island as an off-shore facility, a chain of events is set off which culminates in Fort Colwyn's final year of human settlement.
A third-generation Colwynite struggles to envision life outside the only home she’s ever known.
The ferryman’s daughter becomes an adult as the world of her childhood falls out of existence.
A Maitlandish oil heiress attempts to reconcile her past with her past and with her future.
Love, blame, memory, history. :: No love, no blame, no memory, no history.
More like this
Play styles
Single player
Perspective
Text
Themes
Historical · Drama
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)

Mac