
Release
Tuesday, December 1, 1987
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
In The Deep the player takes the role of a ship which has to defend itself against a variety of underwater enemies, e.g. u-boats or jellyfish with weapons. All the enemies launch missiles or mines at the boat which can be dodged by moving left or right. Water bombs can be dropped to get rid of the enemies - but there are only eight available which slowly refill over time.
Sometimes a helicopter drops crates which include useful extras like smart bombs, steering rockets or additional speed. The ship can also turn into a submarine to collect things under the water. Every screen has a different objective, e.g. collecting an orb, bombing an underwater station or destroying a powerful ship.
Play styles
Single player · Multiplayer
Perspective
Side view
More like this
Themes
Action
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Arcade

Commodore C64/128/MAX

ZX Spectrum

Atari ST/STE
Amiga

Amstrad CPC