
Release
Wednesday, July 28, 2010
Critic score
56/100
Platform families
2
Editorial overview
What it is
The Guild 2: Renaissance is a strategy game. For centuries Europe has been dominated by the church and nobility. On the shoulders of ordinary people the servants of god and the noble families justified their power and wealth. This was the incontrovertible, divine world order. A truly dark era...
The premise
In the 14th Century the world order is beginning to transform itself. Due to trade and commerce an increasing middle class obtains more and more power and wealth. Entire towns purchase their freedom and more privileges from the nobility. Reading and writing is no longer the domain of the nobility and the clergy and the invention of printing information may eventually be spread everywhere. This is the beginning of the renaissance...
More like this
Rune Forge · THQ Nordic
Connected releases
Core game only
Game data from IGDB
Play styles
Single player · Multiplayer
Themes
Historical · Sandbox · Open world
Languages
5 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

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