
Release
Wednesday, October 5, 2011
Player score
Awaiting reviews
Platform families
3
Connected releases
Core game only
Editorial overview
What it is
The Snowfield is an experimental project in emergent narrative set during World War I. It was made by a team of 10 student interns from Singapore and the U.S. in 2011 as part of the eight-week GAMBIT summer development program at MIT.
The Snowfield represents an attempt to make a simulation-based narrative game according to a special method for developing such games, a method designed to avoid the need for complex A.I. or massive content generation. The idea was not to relying on codified narrative theories or formulas - like three-act structures, etc. - but rather assume "what makes a good story" cannot be systematized and instead must be arrived at organically via extensive user testing.
The premise
In The Snowfield you are a lone soldier wandering the aftermath of a great battle. It is the dead of winter and you won't last long in the cold. But you are not alone.
More like this
Team M.I.A. · Singapore-MIT GAMBIT Game Lab
Play styles
Single player
Perspective
Third person
Themes
Survival · Historical · Non-fiction
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

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