
Release
Sunday, November 4, 2012
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
This game was created as a part of the "0 hour game jam", a game jam taking place over the end of Daylight Savings Time, between 2 AM and 2 AM.
Collect gems to increase your score while avoiding tiles the same color as you, but be careful - each gem will change your color!
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action
More like this
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

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