
Release
Oct 2001
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
This is a puzzle solving game in which the player (as Dizzy from the Tiny Toons Cartoon) has to collect and return different types of candy to a friendly robot that needs the candy to free himself from Montana Max.
The game is divided in 5 worlds (The Studios, Ice World, City, Gogo Dodo's world, Looniversity) with varying numbers of sublevels.
Getting to the candy is made complicated by conveyor belts, trap doors and fans as well as dissolving bridges etc. To add to the trouble, clones of popular Tiny Toon characters (Plucky Hamton, Furrball etc.) are programmed to attack the player.
Extras can be collected for extra energy, time etc. The game is presented from a top down perspective. Estimated playtime approx. 30 hours.
Play styles
Single player
Themes
Action
Beyond this game
More like this
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Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Game Boy Color
Gen 5
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