

Release
Sunday, December 31, 2006
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Editorial overview
What it is
Unlike the previous mobile games, Tomb Raider: Legend was designed in 3D for high-end devices. The game is a side-scrolling platformer with polygonal 3D graphics. Most of the gameplay involves running left and right, jumping between platforms and shooting the various enemies that stand in Lara's way. Obstacles such as electric cables and laser defense systems have to be avoided either by jumping over or rolling under. Sometimes Lara has to swing around poles or use her grappling hook to reach far off platforms. The grappling hook can also be used to swing into and knock out enemies. The gunfights are quite simple and only Lara's regular handgun can be used. Bullets can be dodged by crouching but the enemies can do the same.
The premise
The game takes place in three of the locations of the original game: Tokyo, Ghana and Cornwall. Lara's quest is to find Excalibur, King Arthur's famous sword which has been shattered into three pieces. The first shard is believed to be in the possession of a Japanese relic collector named Takamoto so Lara goes to Tokyo in an attempt to get the shard. The problem however is that Takamoto is a boss of the Yakuza who likely won't give it away freely.
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Game data from IGDB
Play styles
Single player
Themes
Action
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