

IOMO · Eidos Interactive
Release
May 2004
Player score
Awaiting reviews
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Tomb Raider: Quest for Cinnabar is the second opus of Tomb Raider games on mobile phones. The game keeps the original main principle of gameplay in a side view scrolling game where guns, objects to collect and puzzles to solve are still more than present. Control Lara Croft into fifteen levels of gameplay where Lara will still have to jump, climb, use guns, action objects everywhere in order to discover the Cinnabar and return it to England.
The premise
On returning from Egypt with the fabled manuscript, Lara finds that her anonymous employer wishes her to travel immediately to Tibet. Her destination is a nameless ancient monastery, which sits high on an escarpment. Lara must secure a priceless ancient vase containing Cinnabar, a substance used in the creation of life affirming tinctures. Lara Croft is well aware that the supposedly mythical city of Shangri-La is actually rooted in Tibetan folklore, which describes a remote valley inhabited by immortals.
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

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