

Melbourne House · Atari, Inc.
Release
Wednesday, May 5, 2004
Critic score
79/100
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Battle the Decepticons through eight levels as one of three playable Autobots: Optimus Prime, Red Alert, and Hot Shot. Players can transform between robot and vehicle form during the action and collect dozens of Mini-Cons that can be equipped to upgrade their abilities.
The premise
On the planet of Cybertron, the Transformer war between the heroic Autobots and the evil Decepticons rages on. But the losses are mounting up, and the war's front has been pushed into the heart of Autobot territory. The Autobots’ last stand takes a turn for the worse when the Decepticons introduce their secret weapon: the new Decepticlone army.
As if by fate, a distress signal from the Mini-Cons, the long-lost third Transformer race, blasts onto the battlefield. Knowing that the Mini-Cons will tip the balance of power, the Autobots and the Decepticons race to Earth. On Earth, the Decepticons and their army invade the planet with extreme prejudice. It is then up to the Autobots to save Earth and prevent the Decepticons from controlling the universe.
More like this
Play styles
Single player
Perspective
Third person
Themes
Action
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PlayStation 2
Gen 6