
Release
Friday, July 17, 2026
Player score
Awaiting reviews
Platform families
3
Connected releases
Core game only
Editorial overview
What it is
You build it with your hands.
Uptime drops you onto the floor of your own cloud provider, first person. Buy the servers, carry them to the rack, seat them with a satisfying click. Run the cable yourself: pull it off the spool, find the port, watch it lay across the floor with real sag. Power on. Sign your first customer.
Underneath all of it is a real simulation. Every server, switch, cable and port is a live entity in a deterministic engine, not set dressing, not a bar filling up. When something breaks, it breaks because the model says it should.
The premise
You don't manage a datacenter from a spreadsheet. You walk it.
A first-person infrastructure sim where ports, power, fault domains, RSTP and BGP do real work, not flavour text. Readable for newcomers, honest for engineers.
More like this
RubyRack Games
Game data from IGDB
Play styles
Single player · Multiplayer · Co-operative
Perspective
First person
Themes
Sandbox
Languages
7 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Teaser
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Linux

PC (Microsoft Windows)

Mac
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Minimum
Minimum: • OS: Ubuntu 22.04 / SteamOS 3 (Steam Deck) or comparable • Processor: Quad-core x86-64 • Memory: 8 GB RAM • Graphics: 4 GB VRAM, Vulkan 1.2 - Mesa 22+ (RADV/ANV) or NVIDIA 525+ • Storage: 3 GB available space • Additional Notes: Steam Deck supported - runs on the native Linux build.
Recommended
Recommended: • OS: Ubuntu 24.04 / SteamOS 3 • Processor: 6-core x86-64 • Memory: 16 GB RAM • Graphics: 6-8 GB VRAM - AMD RX 6600 / NVIDIA RTX 3060 • Storage: 5 GB available space