
Release
Sunday, February 1, 1998
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Guide frogs across a busy street and then through dangerous water to get to their home, in this enhanced version of this arcade game clone by Christopher Salomon.
The variety of objects and enemies will kill a players' frog on contact, plus there is a timer for each level too, of which there are 16 total. The game is enhanced with a pause mode, so you can take a break if you need too!
The premise
The arcade game Frogger involved players guiding their frogs across a busy, several lane street, then maneuvering through a water area in the second area of the game, jumping on logs and the backs of turtles and crocodiles in order to reach and fill up the five frog home bays at the top of the screen. Various obstacles and enemies would kill the players' frogs upon contact, as well as if they were to run out of time before making it to a frog bay, hit a top wall, drown in water, or pass too far to the left or right edges of the screen.
V-Frogger is a clone of the arcade original with some graphical changes and enhancements.
More like this
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay video
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Vectrex
Gen 2