

Release
Thursday, February 7, 2002
Critic score
70/100
Platform families
1
Editorial overview
What it is
In 1878, the collapse of the Tokugawa Shogun Age and the rise of the Meiji Restoration Era brought an end to the Age of Samurai. Way of the Samurai puts you in the role of a wandering samurai who is drawn into a conflict between the Kurofu family and the Akadama Clan over an iron foundry. As you meet with both sides of the dispute, you can use deception, betrayal, or combat to shape the outcome of the conflict. Pick up dozens of different swords, each representing a different fighting style.
The premise
The Tokugawa shogunate, a Samurai clan that unified Japan during the sengoku period for 265 years has fallen, and now ten years later when the very people who once ruled Japanese society (Samurai) have been outlawed, a lone ronin (Samurai without a lord) has arrived in Rakkotsu Pass. With three factions competing for control of the outpost, it is your decisions that will dictate who will rise, who will fall, and ultimately who will survive this turbulent time.
More like this
Connected releases
Core game only
Game data from IGDB
Play styles
Single player · Multiplayer
Perspective
Third person
Themes
Action · Fantasy · Historical
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PlayStation Portable
Gen 7

PlayStation 2
Gen 6
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