

Williams Entertainment · Midway Games
Release
Tuesday, October 1, 1996
Critic score
71/100
Platform families
2
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
As opposed to the more realistic hockey gameplay seen in Electronic Arts' NHL series, the game featured a more unrealistic arcade-style of gameplay, featuring moves such as "power saves", which caused the goaltender to briefly transform into a brick wall, "power shots", which would set the net on fire or knock the goalie into the net, and "power checks", which would send an ambulance across the top of the screen. It featured high-scoring games and over-the-top fights. There was also a simulation mode for those looking for more realistic gameplay. The game allowed the creation of profiles and would keep track of important individual and team stats, including goals, assists, and wins, among others.
Play styles
Single player · Multiplayer · Split screen
Perspective
Bird view / Isometric
More like this
Themes
Non-fiction
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Arcade

Nintendo 64
Gen 5

PlayStation
Gen 5
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