
Release
Thursday, July 16, 2020
Player score
60/100
Platform families
6
Editorial overview
What it is
It's not what you say, it's how you say it. We should talk is a short-form narrative game that will make players think carefully about the words they choose.
Using a unique narrative choice mechanic, players craft sentences in response to the in-game characters in We should talk. Through this careful choice of words, players express themselves as they discuss ongoing problems about life and romance with their in-game partner over text messages, while also chatting with friends and strangers at their favorite local bar about what's on their mind.
The combination of words they choose impacts the conversations they have, how genuinely they can connect with their partner, and whether their relationship can survive the night.
Play styles
Single player
Perspective
First person · Third person
More like this
Connected releases
Core game only
Game data from IGDB
Themes
Romance
Languages
1 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PlayStation 4
Gen 8

Linux

PC (Microsoft Windows)

Mac

Xbox One
Gen 8

Nintendo Switch
Gen 8