

Release
Thursday, September 30, 2004
Player score
22/100
Platform families
1
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Released in September 2004, Zoids Vs. III looks and plays similarly to its predecessors, offering fast-paced robot action in wide-open battlefields. New to the series is the ability to perform sliding turns in battle and take to the sky outright and battle opponents in the air. Another upgrade is the ability to engage in four-player split-screen battles (as opposed to the predecessors' two-player versus modes), in configurations from 1 vs 3, 2 on 2 matches, and battle royale free-for-alls, with human players or CPU bots. Modes include Story Mode, Battle Mode, VS Mode, Zoids Fist Mode, and a Zoids Museum Mode. Futhermore, even more Zoids and pilots (including many from Fuzors, and Saga) were added, many of which must be unlocked.
Play styles
Single player
Themes
Action
More like this
Languages
1 supported
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Nintendo GameCube
Gen 6