
Release
Friday, February 1, 1991
Player score
Awaiting reviews
Platform families
Not announced
Connected releases
Core game only
Game data from IGDB
Editorial overview
What it is
Zone 0 is an arcade-type video game made by the Spanish video game company Topo Soft in 1991 for the 8-bit Sinclair ZX Spectrum, MSX, Amstrad CPC computers and for the 16-bit PC.
The video game is based on the 1982 Walt Disney film TRON, in the scene of the fight on light motorcycles, where the player must make the other participants collide with his wake so that he is the only survivor.
Technically, the game hints at the beginning of the end of the golden age of Spanish software, since the program was made with very few means, although the result was very successful. Created in isometric perspective and with a relatively smooth scroll.
The game was tried to be officially supported by the original movie license, but in the end it was not possible
The premise
One more year a new edition of the toughest competition of all was about to be held.
The participants had set up their machines ready to participate in an all-out fight to reach ZONA 0.
Very few would finally achieve it and only one of them could return.
More like this
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Gameplay Video
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

ZX Spectrum

DOS

Amstrad CPC

MSX