
Release
Friday, September 5, 2003
Player score
78/100
Platform families
1
Editorial overview
What it is
An insidiously addictive simulation game, Zoo Tycoon allows players to create their own zoo, but not just any zoo. It's completely free-form: Start with fences for your exhibits, then pick animals and give them toys, foliage, and anything else you want. For your customers, you can lay down paths to lead them around, then add food stands, amusement rides, even maps and trash cans. Not sure what you need? The zoo advisors will tell you how to make the animals happy, and the customers themselves will tell you what they're looking for, be it snacks, more animals, or anything else. There's also a vast amount of background information on each critter--its diet, its habitat, etc.--which can be useful when you're adding a macrauchenia or a Loch Ness Monster. In all, you can choose over 100 animals, plus countless habitat and park embellishments.
Play styles
Single player
Perspective
Bird view / Isometric
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Connected releases
Core game only
Game data from IGDB
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Beyond this game
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Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

PC (Microsoft Windows)
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