

Release
Tuesday, February 27, 2001
Critic score
95/100
Platform families
1
Editorial overview
What it is
The Legend of Zelda: Oracle of Ages is one of two Zelda titles released for the Game Boy Color, the other being Oracle of Seasons. The game retain many gameplay elements from Link's Awakening such as the graphics, audio and top-view perspective. It also features eight dungeons and a large overworld to explore like in the previous games. Oracle of Ages is said to be more puzzle-oriented than its counterpart being more action-oriented. After completing one of the two games, both can be linked to form a single linear plot with an alternate ending. Oracle of Ages and Oracle of Seasons were often credited as being two of the top games for the Game Boy Color.
The premise
A pall of Darkness has fallen over the land of Labrynna. The Sorceress of Shadows has captured the Oracle of Ages and is using her power to do evil. Link has been summoned to help and must travel back and forth in time to stop the Sorceress of Shadows and return Labrynna to its former glory.
More like this
Capcom Production Studio 1 · Nintendo
Connected releases
Core game only
Game data from IGDB
Play styles
Single player
Perspective
Bird view / Isometric
Themes
Action
Languages
6 supported
Cinematic archive
Official footage, in-game captures, and production artwork—collected into one immersive gallery.
Trailer
Trailer
Beyond this game
One complete franchise view connects the main releases, spin-offs, settings, and related game families.
Production dossier
Cast, creators, hardware, release history, and the details that define how this game plays.

Game Boy Color
Gen 5

Nintendo 3DS
Gen 8
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